Video understanding is a growing field and a subject of intense research, which includes many interesting tasks to understanding both spatial and temporal information, e.g., action detection, action recognition, video captioning, video retrieval. One of the most challenging problems in video understanding is dealing with feature extraction, i.e. extract contextual visual representation from given untrimmed video due to the long and complicated temporal structure of unconstrained videos. Different from existing approaches, which apply a pre-trained backbone network as a black-box to extract visual representation, our approach aims to extract the most contextual information with an explainable mechanism. As we observed, humans typically perceive a video through the interactions between three main factors, i.e., the actors, the relevant objects, and the surrounding environment. Therefore, it is very crucial to design a contextual explainable video representation extraction that can capture each of such factors and model the relationships between them. In this paper, we discuss approaches, that incorporate the human perception process into modeling actors, objects, and the environment. We choose video paragraph captioning and temporal action detection to illustrate the effectiveness of human perception based-contextual representation in video understanding. Source code is publicly available at https://github.com/UARK-AICV/Video_Representation.
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Video anomaly detection (VAD) -- commonly formulated as a multiple-instance learning problem in a weakly-supervised manner due to its labor-intensive nature -- is a challenging problem in video surveillance where the frames of anomaly need to be localized in an untrimmed video. In this paper, we first propose to utilize the ViT-encoded visual features from CLIP, in contrast with the conventional C3D or I3D features in the domain, to efficiently extract discriminative representations in the novel technique. We then model long- and short-range temporal dependencies and nominate the snippets of interest by leveraging our proposed Temporal Self-Attention (TSA). The ablation study conducted on each component confirms its effectiveness in the problem, and the extensive experiments show that our proposed CLIP-TSA outperforms the existing state-of-the-art (SOTA) methods by a large margin on two commonly-used benchmark datasets in the VAD problem (UCF-Crime and ShanghaiTech Campus). The source code will be made publicly available upon acceptance.
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Video paragraph captioning aims to generate a multi-sentence description of an untrimmed video with several temporal event locations in coherent storytelling. Following the human perception process, where the scene is effectively understood by decomposing it into visual (e.g. human, animal) and non-visual components (e.g. action, relations) under the mutual influence of vision and language, we first propose a visual-linguistic (VL) feature. In the proposed VL feature, the scene is modeled by three modalities including (i) a global visual environment; (ii) local visual main agents; (iii) linguistic scene elements. We then introduce an autoregressive Transformer-in-Transformer (TinT) to simultaneously capture the semantic coherence of intra- and inter-event contents within a video. Finally, we present a new VL contrastive loss function to guarantee learnt embedding features are matched with the captions semantics. Comprehensive experiments and extensive ablation studies on ActivityNet Captions and YouCookII datasets show that the proposed Visual-Linguistic Transformer-in-Transform (VLTinT) outperforms prior state-of-the-art methods on accuracy and diversity.
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在本文中,我们利用涉及视觉和语言互动的人类感知过程来生成对未修剪视频的连贯段落描述。我们提出了视觉语言(VL)功能,这些功能由两种模态组成,即(i)视觉方式,以捕获整个场景的全局视觉内容以及(ii)语言方式来提取人类和非人类对象的场景元素描述(例如,动物,车辆等),视觉和非视觉元素(例如关系,活动等)。此外,我们建议在对比度学习VL损失下培训我们提出的VLCAP。有关活动网字幕和YouCookii数据集的实验和消融研究表明,我们的VLCAP在准确性和多样性指标上都优于现有的SOTA方法。
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We propose a new causal inference framework to learn causal effects from multiple, decentralized data sources in a federated setting. We introduce an adaptive transfer algorithm that learns the similarities among the data sources by utilizing Random Fourier Features to disentangle the loss function into multiple components, each of which is associated with a data source. The data sources may have different distributions; the causal effects are independently and systematically incorporated. The proposed method estimates the similarities among the sources through transfer coefficients, and hence requiring no prior information about the similarity measures. The heterogeneous causal effects can be estimated with no sharing of the raw training data among the sources, thus minimizing the risk of privacy leak. We also provide minimax lower bounds to assess the quality of the parameters learned from the disparate sources. The proposed method is empirically shown to outperform the baselines on decentralized data sources with dissimilar distributions.
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Physics-Informed Neural Networks (PINNs) have gained much attention in various fields of engineering thanks to their capability of incorporating physical laws into the models. PINNs integrate the physical constraints by minimizing the partial differential equations (PDEs) residuals on a set of collocation points. The distribution of these collocation points appears to have a huge impact on the performance of PINNs and the assessment of the sampling methods for these points is still an active topic. In this paper, we propose a Fixed-Budget Online Adaptive Mesh Learning (FBOAML) method, which decomposes the domain into sub-domains, for training collocation points based on local maxima and local minima of the PDEs residuals. The stopping criterion is based on a data set of reference, which leads to an adaptive number of iterations for each specific problem. The effectiveness of FBOAML is demonstrated in the context of non-parameterized and parameterized problems. The impact of the hyper-parameters in FBOAML is investigated in this work. The comparison with other adaptive sampling methods is also illustrated. The numerical results demonstrate important gains in terms of accuracy of PINNs with FBOAML over the classical PINNs with non-adaptive collocation points. We also apply FBOAML in a complex industrial application involving coupling between mechanical and thermal fields. We show that FBOAML is able to identify the high-gradient location and even give better prediction for some physical fields than the classical PINNs with collocation points taken on a pre-adapted finite element mesh.
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The biomedical imaging world is notorious for working with small amounts of data, frustrating state-of-the-art efforts in the computer vision and deep learning worlds. With large datasets, it is easier to make progress we have seen from the natural image distribution. It is the same with microscopy videos of neuron cells moving in a culture. This problem presents several challenges as it can be difficult to grow and maintain the culture for days, and it is expensive to acquire the materials and equipment. In this work, we explore how to alleviate this data scarcity problem by synthesizing the videos. We, therefore, take the recent work of the video diffusion model to synthesize videos of cells from our training dataset. We then analyze the model's strengths and consistent shortcomings to guide us on improving video generation to be as high-quality as possible. To improve on such a task, we propose modifying the denoising function and adding motion information (dense optical flow) so that the model has more context regarding how video frames transition over time and how each pixel changes over time.
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Air pollution is an emerging problem that needs to be solved especially in developed and developing countries. In Vietnam, air pollution is also a concerning issue in big cities such as Hanoi and Ho Chi Minh cities where air pollution comes mostly from vehicles such as cars and motorbikes. In order to tackle the problem, the paper focuses on developing a solution that can estimate the emitted PM2.5 pollutants by counting the number of vehicles in the traffic. We first investigated among the recent object detection models and developed our own traffic surveillance system. The observed traffic density showed a similar trend to the measured PM2.5 with a certain lagging in time, suggesting a relation between traffic density and PM2.5. We further express this relationship with a mathematical model which can estimate the PM2.5 value based on the observed traffic density. The estimated result showed a great correlation with the measured PM2.5 plots in the urban area context.
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Although unsupervised domain adaptation methods have achieved remarkable performance in semantic scene segmentation in visual perception for self-driving cars, these approaches remain impractical in real-world use cases. In practice, the segmentation models may encounter new data that have not been seen yet. Also, the previous data training of segmentation models may be inaccessible due to privacy problems. Therefore, to address these problems, in this work, we propose a Continual Unsupervised Domain Adaptation (CONDA) approach that allows the model to continuously learn and adapt with respect to the presence of the new data. Moreover, our proposed approach is designed without the requirement of accessing previous training data. To avoid the catastrophic forgetting problem and maintain the performance of the segmentation models, we present a novel Bijective Maximum Likelihood loss to impose the constraint of predicted segmentation distribution shifts. The experimental results on the benchmark of continual unsupervised domain adaptation have shown the advanced performance of the proposed CONDA method.
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Generalized Labeled Multi-Bernoulli (GLMB) densities arise in a host of multi-object system applications analogous to Gaussians in single-object filtering. However, computing the GLMB filtering density requires solving NP-hard problems. To alleviate this computational bottleneck, we develop a linear complexity Gibbs sampling framework for GLMB density computation. Specifically, we propose a tempered Gibbs sampler that exploits the structure of the GLMB filtering density to achieve an $\mathcal{O}(T(P+M))$ complexity, where $T$ is the number of iterations of the algorithm, $P$ and $M$ are the number hypothesized objects and measurements. This innovation enables an $\mathcal{O}(T(P+M+\log(T))+PM)$ complexity implementation of the GLMB filter. Convergence of the proposed Gibbs sampler is established and numerical studies are presented to validate the proposed GLMB filter implementation.
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